Storyweavers are important people on our staff that act as the life of the sim. To put it in an easier perspective, think of them as staff that works as Dungeon Masters, Non-Person Character Players, Event Managers, Lore Masters, Narrators, and Plot Pushers all rolled into one. They are over everything In Character! So treat them with respect and be patient with them as this role may seem fun but it can also be a lot on one's shoulders. They are here to make your time and roleplay on sim a lot more immersive. Good and bad occurrences can stem from Storyweaver Encounters and these can range from playing a non-person character that's a thief that tries to lift your coin, to being the breeze on a sunny day, to a looming threat of a monster, to an annoying sheep that has escaped it's Shepherd.
What can Storyweavers do?
Storyweavers can do a lot of things! From the examples before and more! They run plots and events, aid players with their character progression, cause spontaneous character progression through random encounters, or even give quests and run actual dungeons!
Storyweavers and the Reasonable Right to Life/Character Consequences for In Character Actions
Storyweavers sure have a lot of power. But can they kill you? The answer is yes and no. Though they are the life of the sim, a storyweaver cannot actively seek you out and kill, nor can they one post kill you, godmod you or write you into dying. However. They, as well as the rest of the sim, follow the Reasonable Right to Life clause which means In Character Consequences, which can be death, for In Character Actions that deserve it. For example, a Storyweaver is playing a dragon and your character jumps into the dragon's mouth with a toothpick. Likely going to end badly for your character! Just play it reasonable because Storyweavers do not want to kill your character, though will if need be. Or if you request such.
Storyweavers and Player Limits
Storyweavers will try to uphold a person's limits. Storyweavers are expected to work with the players within their scenes. But, you do need to explain what you are and what you are not uncomfortable with and understand that certain actions may cause certain reactions. No Storyweaver will hack off limbs, or do severe permanent damage without consent/it is requested. Communicate! Storyweavers are here to aid and promote a fun roleplay, not hinder.
Storyweavers will never under any circumstance EVER engage in sexual encounters.
What if I have an issue with how a Storyweaver is handling something?
Message them, talk to them. There may be more reason behind what they are doing than what is written. Storyweavers should know if something they are doing is causing issue and try to work with the player(s) involved. We are all adults here. If the Storyweaver and the player cannot agree on said issue, a Moderator may step in and look at the information provided and can possibly bring in other Mods for a verdict.
Why do some Storyweavers appear invisible?
Because they are voyeur ghosts. Ooooooh.... spooooooky.... Hide your kids, hide your wife! No just kidding. Some wear full body alphas to keep the scene immersive unless they have a physical representation of what they are portraying.
Storyweavers may be requested for personal scenes/stories. We cannot guarantee a quick response however! Storyweavers are busy people and cannot cater to every single person's wants. This a privilege and not a right. It may be quicker in some cases to find real players to aid you in your story. Bear in mind Factions and Businesses on sim are supposed to be learning hubs/Roleplay opportunities and looking there for teachers and talking with the leads may help you faster than the Storyweavers!
What about Investigating ongoing Storyweaver plotlines?
Submitting a Storyweaver request here and selecting; "Plotline Inquiry/Investigation", will prompt you on taking the next steps! This will be all In Character. You may be contacted by a storyweaver inworld or your post/investigation/question may be answered right within the app depending on the plot/circumstances.
While storyweavers push plots and host events, what makes them fun and exciting is their random encounters that they perform on the side of bigger activities.
What are Storyweaver encounters and what do they consist of?
Encounters are random pop ins of Storyweavers that can be considered a mini-event for those in the general area of that roleplay. Storyweavers may target groups, or individuals, and even just sit around and wait for a passerby instead of actively seeking people to entertain. So keep an eye out for them! These Mini-events can be serious business and just for fun or they may present an opening for a quest or dungeon to those in the scene.
Do Encounters provide an opportunity for rewards such as loot and rare items?
Yes. Storyweavers are able to reward players with special event items, and loot, in even their random encounters though do not expect to get something every time. Random Encounters may also lead players into quests or dungeons that may hold larger prizes!
What are Quests and Adventures (Coming soon!)?
Quests can be simple things. For example, you meet a storyweavernpcing as a little old lady who has lost her pet in the Whispering Wilds and cannot retrieve him because her bones are too brittle and you have to go retrieve him for her. They can also be a lot harder and more drawn out! It all depends on the Storyweaver! Quests will always award you prizes and special items depending on the complexity.
Adventures or "Dungeons", on the other hand, are usually dangerous and can be done solo or with friends! Again it depends on the storyweaver. Quests also may lead to Adventures/Dungeons. As an example, The little old lady you met earlier who had sent you to retrieve her pet, Fluffy. This quest's clues have led you to a cave and before entering the cave you hear strange, awful noises, and it seems to be inhabited by some sort of dangerous creature. You could opt to go alone or gather companions to assist you. When the Storyweaver is ready to start the Adventure with you, you come to find this cave is inhabited by upset and very disgruntled Gnolls upon entering and must fight them off as you look for Fluffy. After all you've been through, Fluffy is finally found and he is actually a giant man-eating scorpion despite all odds. Killing him or trying to actually take him back to this little old lady has now become your choice. In the end, your choices will lead you to some sort of reward for completing the quest and the Adventure.
Dungeons may not happen the same day you receive notice about it or when the quest leads you to it. Your storyweaver will get with you to plan a date depending on their and your party's availability.