The world in which our setting, Valesk, rests on is called Lynnea, and its age is timeless to the characters that roam it.
A vast place quite similar to Earth, it holds various continents, though in the present setting only very few lands have been discovered, and the future could certainly hold new discoveries! In actuality, Lynnea was first created by the Mother Goddess roughly around six thousand years ago, one thousand years before the appearance of Man. It is a realm far from any sort of utopia, being plagued with the rise and fall of many nations, the battles of gods and their creations, and extreme cases of natural disasters. Despite this, three billion people of all different shape, sizes and race, and a plethora of monsters, creatures, and wildlife still call this expanse home.
At the very beginning, there was only longing. An entity, who, surrounded by the company of silent, twinkling stars and vast space illuminated by their light, felt the need for more. Stranded for eons in the presence of only those who could not requite her conversations, she could no longer ignore the pang for life. The stars that bore her resemblance, though much smaller and not as bright, also held the determination to be set free. Encouraged and supported by the bright flashes of her little companions, she emerged from the body that had held her prisoner for many years and awoke in a delicate new form. One with arms, legs, and many features that most mortal races have come to know today.
It was to her surprise that, when her eyes opened, she found another to have manifested. It stood before her; a girl, smaller, younger in her delicate form, and just as baffled. The two came to realize that from their great awakening, a portion of the body that once held them had broken off. It seemed as though the fires that burned over the surface were now extinguished and the remains were that of a rough rock, sparkling in the light of its sister. It was from the birth of these two deities that the plan for the world was set in motion. The Goddess born of what the races presently know of as the sun was titled Ayn, the Mother goddess, as it was from her power and her care that life was created. Her sister, Ay, born of the what is now known as the Moon, came to be the Goddess of the Night, watching over all that travel through her darkness and acts as a guide for those astray by harnessing her sister's light. The stars, by Ayn's will, became the rest of her family, creating the gods such as Cryso, The God of the Sea; Aither, The Goddess of the Sky; Sarus, the God of War; and Turin the God of Wisdom. Together, they would forge Lynnea, a world vast and still young, watching over it from above in their home known as the Empyrean.
The Creation of Races.
As the world progressed and flourished with plants and wildlife, the gods played. Various creatures were created, each filling its own niche and developing the ecosystems. However, Ayn felt a lack of and wanted to further share the world her family created. Taking strands of her hair, she weaved them into dolls and in their center, she placed fragments of stars to animate them. These beings adorned many features of the Goddess, Humans she named them, and adopted them as her children. Overjoyed, her creations were quickly introduced to Lynnea and they eventually began to feel as if it was made just for them. The humans adapted quickly to their environment. Smart and versatile, they learned to hunt and forage the plentiful resources around them. They also built homes and established structure while, to the surprise of the gods, even produced children of their own. Not prepared for the concept of reproduction and with the influx of more people, over the years the world was beginning to suffer. The humans ravaged and destroyed much of the natural world, taking it for granted and even warred over it. Ayn was pained as her choice of solutions dwindled. Her people were hurting her as much as they were hurting themselves but the overpopulation had to be dealt with.
The gods began to argue. While some had taken a liking to the sole people that called their world home, some felt as if they were a menace and turned to the option of extermination. Outraged, Ayn silenced her council, and, for awhile, as the world withered beneath them, the gods were quiet. Eventually, a conclusion was brought forth by The Mother. From her anger, she created monsters and beasts to hunt the very children she brought to her lands. The world would need to have balance. Just as the rabbit has the fox to hunt him, the humans would need to have their own dangers.
The other deities did well to do their part. The seas in which people sailed on were no longer in a constant state of peace, and the skies produced extreme weather. All the while, concepts of fate, luck, and magic now developed. The gods began to overtake their own as the world grew more and more complex. Turin and his twin sister, Orraius, shared with the world how to control Arcana in the form of magic, or blessed a few with the natural ability to do so. Many others fathered races which helped combat the staggering number of humans and brought needed biodiversity to Lynnea. Cyrso and Aither, The Sea and the Sky, bore children that adorned tails for the waters and wings for the sky. Only later when betrayed by Aither did Cyrso tear out his heart and create Mermaids. In his fit of rage, he cursed their children known as Sirens to the sea and Aither, desperate to save just a few of their children, turned them to Harpies. Cybele created Fae to watch over Lynnea's gardens but, jealous of Ayn, brought also those she thought were perfection to the world, The Elves. Furious, Ayn then punished Cybele by turning her creations into monstrous creatures called Orc. One of these orcs would later ascend as Father of the race. Tygo, God of the Greenskins. Another example of the very many races that came was the Drow. Vesa, a cruel goddess of calamity, often stole away elves from her sister Cybele, turning their skin black and their hair white. She would hide her newest creations away from the other deities in special caverns called an Underdark until they were later discovered and Vesa was banished to her own cavern in the form of a giant spider.
These instances were not without their drawbacks. Though the world was filling out and becoming true, a toll had been taken on the Mother Goddess.
Ayn and Idieris; How Darkness came to the World.
Ayn was plagued with many nightmares and sinister thoughts as the people of her world fought, suffered, and died in all that she created. It had started to become a heavy burden to carry alone and none, not even her sister, was strong enough to bear such a weight with her. It was an infection, and Ayn was dying. This signaled a time known as The Great Silence. A time in which her prayers were left unanswered for many moons, leaving a void in man, beast and god alike.
It was during this time that the other deities began to war with one another. Full battles that crackled like lightning took place in the skies of Lynnea and broke whole land masses into new continents. These skirmishes were the result of two sides forming within the family. Those who stood by Ayn's side in her time of weakness, and those who thought to be the rightful heirs now that The Mother could no longer rule. Those who betrayed Ayn would later be known as the gods of Calamity. Vesa, The goddess of Deceit, Guile, and Vanity; Sigrun, The God of Hatred and Wrath; Einarr, The God of Desire and Temptation; Tali, The Goddess of emulation, jealousy, and envy; and Jairus, The God of poverty and plague. The world of the mortals was almost in harmony, but the war caused imbalance and dissent among the gods and without them, those who looked to the sky for their guidance were lost.
Watching her kin and her creations in constant struggle, The Mother felt hopeless and heartbroken for all that had occurred, and she worked closely with those still loyal to her. The light in her eyes was growing dim, and if something wasn't to be done soon, all would be lost. It was a rash, but final moment of reckoning that a hasty move was played by Ay and the other deities in an attempt to spare Ayn. Together, they drew the darkness from the dying Goddess, and with a sacrifice from each of them - locks of hair, blood, and even body parts - they created one whom could control, filter and sustain the inevitable sins that humanity produced. Idieris, the son of Ayn, God of Chaos, Planeswalker and the Father of the Unholy, was born. Finally, Ayn was relieved of the burden that she carried.
The Mother had returned and the gods rejoiced in bliss, all the while oblivious to the monster they had unleashed.
Idieris was new to the world. He was young and confused and had once been as innocent as they come. But with the passing of time and being forever subjected to the chaos and cruelty he was created to maintain, he first grew somber and worn down. Next, hatred overwhelmed him, and finally, resentfulness settled in. His actions became more violent, unstable, and soon he developed distaste towards the mortals. Idieris would finally blame his struggles on them, and, out of spite, he created soldiers fueled by the very sins that the world's inhabitants produced to punish those existing in Lynnea below.
They were given the title of Demons. The other deities were mortified and acted quickly to confront him as his minions ravaged their people. He vowed in those moments to always provide a means to return his suffering to those who created it in the form of a disease. A disease in which, if contracted, the victim would never know the peace of death and would join his cause for all eternity, willing or not. The curse would influence them, continuing the will of Idieris by helping to harm, and therefore punish, those of the mortal plane. The Father of the Unholy even went so far as to give the gift of Necromancy to the mortals in order help them further destroy themselves.
Idieris was unable to listen to reason or comprehend that his actions did not rectify the sins of humans, and, as a result, Ayn had to combat him, or forever see her world damned and torn apart. Yet, The Father of the Unholy shared his Mother's power, and without him, the imbalance would once again return to the gods. The Abyssal Plane was created to correct this. It would house these Demons and creatures of the darkness. It was a home for them, a place where they could be sent to, banished and locked away. A rightful place and Idieris, by a ritual of the Empyrean deities, would be exiled to walk it and was never to return. Despite their efforts, Ayn could not on her own contain him and his children within this plane. So often many slipped out of the Abyss and to combat the unrest, The Celestials and the Meridian Plane, were made to mirror it. It was with their appellation as "Angels" that they became soldiers and messengers of the Empyrean. They existed solely to protect the gods from Idieris's creations and to deliver rare messages, such as prophecies, to the mortals below.
But what of her gardens, and of its people? Ayn had always admired the wolf for many of its attributes, but especially their loyalty. Inspired, the Mother blessed the lands with a majestic beast, The Faoladh; a massive intelligent guardian in the form of a wolf who would protect the world around them from the unholy sent to plague it. The Faoladh has since become what is now known as the Garou in the present day.
The battle between Ayn and her son would never come to a conclusion. It is, even in the current times, that the war rages on between the unholy and holy in the age-old battle of righteousness versus that of depravity.
Not all of the world's history consisted of just the activity of the gods. A lot of the lives of the mortal races have greatly affected the present and its current state. Amidst the unseen struggles that came to create a livable and sustainable world for their creations, the people of Lynnea and it's creatures have adapted, evolved and grown with each chapter. As new continents have formed, great kingdoms have taken over and warred with their neighbors for a multitude of agendas. Races have died out, along with various wildlife, and even some have become very rare to see today.
The First Kingdoms; The Rise and Fall of Lyeria.
The different races found their respective niches in the land the gods had created for them. The elves with their grand spires and love of nature found their homes in the glades and glens of the world's forests. The Mer took to their underwater domains and already their frustrations with the land dwellers were starting. The Lizardfolk took to their marshland temple-cities and the dwarves began construction on their grand mines. Humans all the while began to war with themselves as much as those nearby.
A small settlement of humans would grow to something very large after the first few centuries of their existence. With time, this once no name, hunter and gatherer colony would rise above all odds and create the first country known to man. The Kingdom of Lyeria, with primeval technology and intelligence, was the first stepping stone of the great variety of modern civilizations in Lynnea. Ruled by a Chieftain, this man was one of the first that ruled over others while striving to gain territory, advance and expand. There are no current recollections of his name because the most history of this time period was spread by word of mouth, However; there are vast dramatizations and stories of Lyeria, passed down and exaggerated with each telling.
Lyeria, consisting of only humans at the time, found themselves at constant war with the newer races. They bickered and rivaled Elves and were constantly raided by Orc and other monsters. These are also the humans that hunted Faoladh as big game and saw them as pests rather than guardians. It wouldn't be till one of the first and largest elven kingdoms, Yaara’tal, marched upon Lyeria that it would begin its decline. As decades passed, many of the humans of Lyeria would begin fleeing the only home they had ever known to find safer places to settle and in this steady migration of the humankind, many other smaller countries would begin to sprout of all differing cultures. Lyeria, after a short three hundred years, would finally be abdicated and disperse, eventually being taken over as the first-ever melting pot society. Called Ouine, this place would eventually grow to be the oldest human-led and created nation in the world which is now known as Venucia or the Venucian Empire.
The War of Ashes & The Era of Dragons.
Present day reveals Dragons to be just myth and legend, with many of Lynnea’s inhabitants having never set sight on one, but those of old, and of certain areas, know the creatures to be very much real.
Around the year 3680, the Goddess of Balance, named Orraius, twin sister of the God of Time, Turin, had used their knowledge of Arcana to create a creature as a perfect blend of Magic and Organic matter. Intended as a gift for her beloved brother, she made it in his image; To be wise and resistant to the tests of time. Yet, when she presented her creation to him, Turin rejected it’s existence and ordered her to destroy it immediately. Unable to kill the fragile and adolescent being that she had promptly named Tiamat, Orraius released him into the World of Lynnea with blissful ignorance of the damage the decision would later cause.
As the first and only of his kind, Tiamat grew in the world alone and without direction. Too smart to be an animal, but too creature to be man, the inhabitants of Lynnea came to hunt him as a demon, being of Idieris, or just simply due to his rarity. They labeled him ‘Dragon’ and Tiamat grew to despise the native races of his new home as he fought day by day and hid in fear. It was when he was fully grown, intelligent as the world's most brilliant mind, that he came to realize the very extent of his power and size. A dragon so powerful, it is said that from his scales he ripped from his body and ignited with his arcane breath did he birth other dragons like eggs. He saw the world around him to be his, a god amongst men, and a terror to behold.
As Tiamat began his reign as King of Dragons, Ayn and the Empyrean council stirred. The world below them was suddenly set aflame right under their noses. Suspecting that her son Idieris had managed to release new creatures from the Abyssal plane, the Celestials were sent to begin fighting a losing battle. The War of Ashes had begun. Both Turin and Orraius, fearing The Mother’s wrath, watched without word as the destruction and chaos ensued. As the battles continued Dragonkin were created from four dragons, called the Sentinels, by Tiamat to act as reinforcements to his armies. Countries and continents of Lynnea were plunged into darkness as thick smog filled the air and mass casualties threatened the lives of the world’s inhabitants. It is only when the Angels were on the brink of defeat that Orraius, unable to sit by as the Goddess of Balance, is forced by her morals to right her wrong and stepped forward in a confession. Outraged, Ayn punished her by turning her into the very creature she had birthed and sent her into exile, thus sparing her life but allowing her appearance to serve as a reminder to all that she had done.
Even with her fate sealed, Orraius turned to Lynnea and used it to an advantage. Appearing as a dragon, she swayed and infiltrated Tiamat’s ranks. Growing closer to him as the war raged on, she would coerce him to the very gates of the Abyssal plane with the promise of unrelenting power that could win the war by dawn’s break. It is there that she betrays him and by her own tooth and claw, trapped him within the very confines of Idieris’s realm. Without their leader to guide them, infighting caused the social structure of Tiamat’s forces to deteriorate and allowed the angels an opportunity. As the dragons fall one by one, Orraius lit giant beacons with her blue flame to mark the location of their nests, and the culling of her creations began.
The Year 4530 marked the end of the War of Ashes. As most of the Dragons were killed off and their children destroyed, the Angels retreated back to their home to tell the tale of Orraius to Ayn. The Dragonkin, deemed far from the likes of their creators, were left to live as most defected from their now deceased overlords and those who remained loyal went into hiding. At the word of Orraius’s bravery and triumphs, Ayn restores her as The Goddess of Balance but not her appearance. Cursed to bare scales and horns for the rest of eternity, not feeling who she once was, she takes the name of Bahamut and Ayn decrees a ban of the new creation of races.
The World; Closer to Today.
It's only within the last three thousand years that the use of paper and ink has developed; This, along with mathematical systems and education making extreme advancements. In the year 3456, within the ever-growing and now successfully established continent of Aurelia, did the first official means of currency make an appearance. This form of trade was done by collecting and distributing flat white stones called Runes. Not to be mistaken with actual divine rune stones these valuable rocks were however named after them. This form of Currency would last about a century before being replaced by the present Tokens, A metal-based coinage system consisting of Gold, Silver, and Copper. Alongside these progressions are the nations that really left imprints in them. With the dawn of Sars'kri's Jomor and the ever powerful Venucian Empire, magic and weapons of war have come in many varieties. It was in the Arcane Era of 4895 that the Venucian Empire created large warships powered by great magic to aid in their wars against the Shirazi during Jomor's attempts at overthrowing their competitor. However, not all of these keystones are violent and made with the intent to kill. The Arcane Era also brought about magical augmentations. Prosthetics made with enchanted gemstones for those severely injured. All the while, the people from places such as Idaer and Giichi opened the world to being artisans and others produced the gift of music and literature. Some were famous poets and bards such as Rydia Elaine, hailing from the small village of Rowancrest on the Coast of Aurelia, who is known for her heartfelt lullabies that have put even the most dangerous monsters to sleep. As well as Lucien of the Ishtan Desert in Idaer, A half-elven glassblower renown for his enchanted glass animals that is still sold as gifts to amuse and mystify. Or even Cheng Xian of Giichi, who bred the fastest breed of horse known to the current world in 4999 named the Xian Thoroughbred after him.
Despite the breakthroughs of the world, humans have declined into rarity. Outdone by the very races that were created to maintain them, the plan set in motion by the gods centuries ago took its toll, and now those human and of human descent are looked at as the remaining of Ayn's firstborn. Considered almost sacred, many races will no longer seek to hunt or even kill a human in the most recent years, though some do continue their ancestor's goal of genocide. Most of the humans that remain sit on thrones across the world or live blending in with current society.
The young Lynnea's History continues on. A lot still a mystery to those around them. The present sits at year 5035 with much still to be written, who will you be in the stories to come?